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To figure out the maximum to hit values for normal and nightmare difficulties simply subtract 80 for normal and subtract 30 for nightmare. 's_High_Level_Warrior_Guide#Maximum_To-Hit.25_Values_Needed_in_Diablo Cant think of others off the top of my head but if i do I will edit my reply. Physical Damage Reduction is capped at 50. You'll need 33 damage to stun Blood Knights(the hardest monsters) on normal difficulty, 48 on Nightmare, 63 on Hell.įor some more numbers on what to shoot for for Hell Difficulty check out Bolty's High Level Warrior Guide. Elemental resistances default to 75 max, but there are items that increased this maximum. Getting to the point where you do enough damage to stun normal monsters is very important though. Strength for extra damage is nice but the returns per stat point are rather weak. Remember though that you can equip +magic items, read the book and then take off the gear and you'll still be able to cast the spell. 17 magic for being able to read a Healing spell is important.
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Magic gives 1mana/stat point and ability to read books. Chance to Hit/Block Chance/Enough Damage to Stun/Resistances are the most important things for a D1 warrior IMO. Dex gives block chance, chance to hit, armor class. Strangely enough, Dexterity is the most important stat for a D1 warrior.
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